Jan 23, 2006, 02:16 AM // 02:16
|
#41
|
Academy Page
Join Date: Sep 2005
Location: van down by the river
Guild: The Seraphim Knights [TSK]
|
lemme just go on the record as saying that the difficulty of thunderhead is way too overestimated. we cleared it with only one monk. the monk rocked, but still he was only one.
also, i dont think that the henchies should be nerfed. it will take the soloability aspect out of the game. the game would lose a lot of players who prefer to play the entire game by themselves without having to rely on other people. yes, i realize that this is an MMORPG. but still, if you are absolutely dependant on others to clear the game, then there really is no point in having henchies in the first place.
|
|
|
Jan 23, 2006, 07:07 AM // 07:07
|
#42
|
Wilds Pathfinder
Join Date: Nov 2005
Location: Australia
|
That's pretty impressive. I didn't think it could be done. Here are some of my henchie pics in Tombs.
Approaching the altar
Crossing the bridge
Finished
No greens or golds. One purple dropped from a chest with no inherant mod on it.
|
|
|
Jan 23, 2006, 08:03 AM // 08:03
|
#43
|
Forge Runner
Join Date: Nov 2005
Profession: R/
|
I must say I'm impressed. I've heard guildies say they beat THK with henchies, but never known anyone to do it without skills. I would like to propose a challenge if mods would allow. I would love to see if someone could do this mission with no skills and no armor, but I don't think there is a way to prove this via screen shot since anyone could just drop their armor, take a screenshot and then go grab their armor again. Posts like this do make you take a second look at the henches. Very nice.
|
|
|
Jan 23, 2006, 08:10 AM // 08:10
|
#44
|
Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
|
No, don't nerf henchmen, you're FUXING CRAZY. I kept losing with people, but I was able to beat mission and bonus on my first try with henchmen. Living people SUCK and are incompetant. Especially the OP, that's so ridiculous. Henchmen should be the standard, if you aren't better than a henchman, you should be playing an easier game. Like Tic Tac Toe. Sorry, but this just infuriates me.
Concerning not having any skills, since when do warriors need skills to operate. If I had full Strength and full Swordsmanship with that character, aswell as good armor, weapons, and runes, you'd still be slashing up quite a bit of damage.
Last edited by Kai Nui; Jan 23, 2006 at 08:13 AM // 08:13..
|
|
|
Jan 23, 2006, 08:12 AM // 08:12
|
#45
|
Re:tired
Join Date: Nov 2005
Profession: W/
|
Quote:
Originally Posted by Kai Nui
No, don't nerf henchmen, you're FUXING CRAZY. I kept losing with people, but I was able to beat mission and bonus on my first try with henchmen. Living people SUCK and are incompetant. Especially the OP, that's so ridiculous. Henchmen should be the standard, if you aren't better than a henchman, you should be playing an easier game. Like Tic Tac Toe. Sorry, but this just infuriates me.
|
I think your sense of humour packed up its bags and left.
|
|
|
Jan 23, 2006, 08:50 AM // 08:50
|
#46
|
Jungle Guide
Join Date: Aug 2005
Profession: Mo/
|
lmao
Some people havnt had their morning coffee, the nerf henchies thing was a JOKE.
|
|
|
Jan 23, 2006, 10:54 AM // 10:54
|
#47
|
Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
|
Great post! Maybe people will realize how good the henchies are, and stop complaining so much when the team they are in starts filling up the empty slots with henchies. I've been in too many parties that just waited and waited because they absolutely had to have 100% human players in the party, or didn't want to leave the healing to henchies.
Even the new UW is quite easy with only henchies (of course with the human leader equipped with 8 skills, can't speak for an empty skill bar like this example). I did it with ease with my Mesmer.
|
|
|
Jan 23, 2006, 10:58 AM // 10:58
|
#48
|
Frost Gate Guardian
Join Date: Sep 2005
Location: Europe
Guild: FR
|
Quote:
Originally Posted by Sha Noran
The Zaishen Healers are better than most PuG Monks I've played with.
|
This is so very true.
|
|
|
Jan 23, 2006, 01:12 PM // 13:12
|
#49
|
Academy Page
|
Quote:
Originally Posted by coolsti
I've been in too many parties that just waited and waited because they absolutely had to have 100% human players in the party
|
I've been KICKED out of one party because i suggested taking henches as healers... This was in THK and they were waiting for ages for the 2 only monks sitting there probably AFK (and had many blind invites i think).
Np, Now i'm on my 3rd char that had complete THK with only hench... It requires very little strategy also.
|
|
|
Jan 23, 2006, 01:34 PM // 13:34
|
#50
|
Frost Gate Guardian
Join Date: Sep 2005
Location: Finland
Profession: Me/E
|
heh, I was going to that mission too with empty skillbar, but I havent had time yet
|
|
|
Jan 23, 2006, 02:25 PM // 14:25
|
#51
|
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
|
Quote:
Originally Posted by Sha Noran
Zaishen Henchies>>>>>>>>>Mhenlo, Reyna, Stefan and Orion
|
You serious? The Zaishen are _crap_. I haven't been able to get beyond the second level in the new underworld with the new henches, largely because there's no Zaishen protmonk, and both the healers run the exact same script (so they both heal the same player at the same time, using the same spell... and if a hench dies, both try to res it, at the same time). The Zaishen fighters are almost as leeeeroy as Rurik. The archers... Well I don't know WHAT they do. And the mages of course cast firestorm all the time.
I'm pretty sure I could've cleared the defiled Tombs with the real henches, but it's not possible with the Zaishen.
Thunderhead keep? Done it 4 times with henches. It's a fun mission, but not all that hard. I've done all missions in the game, except three of the Titan quests, solo-with-henches, plus most quests (e.g. all in Sorrows Furnace).
|
|
|
Jan 23, 2006, 02:34 PM // 14:34
|
#52
|
Frost Gate Guardian
Join Date: Dec 2005
Location: cape cod, ma
Guild: {bkr} bad karma ressurection
Profession: W/
|
actually i did thk at lvl 18 with henchies as well and on the first try. And yes i feel that sometimes the henchies are much better then the real thing.
as far as no skills in his skill bar, i'm not so sure about that what so ever, i suspect some photoshop editing, but as far as doing it with henchies , you bet. I"ll take them anytime.
|
|
|
Jan 23, 2006, 02:53 PM // 14:53
|
#53
|
Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
|
Quote:
Originally Posted by Numa Pompilius
You serious? The Zaishen are _crap_. I haven't been able to get beyond the second level in the new underworld with the new henches, largely because there's no Zaishen protmonk, and both the healers run the exact same script (so they both heal the same player at the same time, using the same spell... and if a hench dies, both try to res it, at the same time). The Zaishen fighters are almost as leeeeroy as Rurik. The archers... Well I don't know WHAT they do. And the mages of course cast firestorm all the time.
I'm pretty sure I could've cleared the defiled Tombs with the real henches, but it's not possible with the Zaishen.
Thunderhead keep? Done it 4 times with henches. It's a fun mission, but not all that hard. I've done all missions in the game, except three of the Titan quests, solo-with-henches, plus most quests (e.g. all in Sorrows Furnace).
|
Numa, after reading so many of your previous posts where you have had good success with henchies, I am surprised by your post now. You must try again! I did this with henchies my very first time! I was playing Mesmer with skills such as clumsiness, ineptitude and empathy for use against melee specialists, then two spell interruptors, ether whatever for healing, and rebirth. Actually, clumsiness, ineptitude and empathy turned out to be my most used skills, as they were also mighty effective against the spellcasters, who tend to attack inbetween casting spells. For henchhies I just took two warriors, two healers, two mages and one ranger.
This was the first time I saw this new UW, so I had no prior knowledge of what to expect from experience. But I just proceeded carefully and slowly, and I made it all the way. However, I didn't get a single green drop as luck would have it: the henchies must have gotten them all.
I will say that these new henchy monks are great healers, and I noticed that the warriors were extremely hardy, and much easier to pull back than good old Devona, Stephan and Little Thom. At any rate, its quite doable with henchies.
One thing I find necessary here, and it goes for human as well as henchy teams, is you need to fight moving backwards. It is deadly to take a stance where you meet a foe and fight him/them there. If you do, the battle will certainly be joined by popups or other wandering patrols, and you will be overmanned. With the henchies I would do an aggro-circle-touch and then move back quickly, so we could battle whatever happened to follow us. The aggro-circle-touch rather than casting a spell or shooting helps a bit, as the henchy rushing warriors do not tend to run ahead so quickly and get entangled in the mobs.
Last edited by coolsti; Jan 23, 2006 at 02:57 PM // 14:57..
|
|
|
Jan 23, 2006, 02:54 PM // 14:54
|
#54
|
Jungle Guide
Join Date: Aug 2005
Profession: Mo/
|
Quote:
Originally Posted by heavy metal rules
as far as no skills in his skill bar, i'm not so sure about that what so ever, i suspect some photoshop editing, but as far as doing it with henchies , you bet. I"ll take them anytime.
|
LOL
theres always one.
|
|
|
Jan 23, 2006, 03:27 PM // 15:27
|
#55
|
Frost Gate Guardian
Join Date: Nov 2005
Profession: A/Me
|
BAH, tell it to do it with his warrior NUDE and without weapons/buckler...
THEN I ll be impressed...
|
|
|
Jan 23, 2006, 03:28 PM // 15:28
|
#56
|
Frost Gate Guardian
Join Date: Dec 2005
Location: cape cod, ma
Guild: {bkr} bad karma ressurection
Profession: W/
|
Quote:
Originally Posted by aron searle
LOL
theres always one.
|
hey if he did he did , but yeah there is always one,
|
|
|
Jan 23, 2006, 04:09 PM // 16:09
|
#57
|
Lion's Arch Merchant
Join Date: Jun 2005
Location: Fishing Village in Wizard's Folly
Profession: R/
|
Meh I've done that before the new henchmen. I seem to recall all you need is some heals, and the fact that you can interrupt the mursaats ability.
|
|
|
Jan 23, 2006, 06:07 PM // 18:07
|
#58
|
Wilds Pathfinder
Join Date: Sep 2005
Location: Atlanta, GA (#guildwarsguru FTW!)
Guild: Biscuit Of Dewm [MEEP]
Profession: R/Mo
|
The henchies do great in THK because there is no poison water/lava for them to play in
|
|
|
Jan 23, 2006, 10:28 PM // 22:28
|
#59
|
Ascalonian Squire
Join Date: Jan 2006
Profession: Mo/W
|
Why oh why, in all sanity, would you want to nerf Henchies? Sure, I saw that thread long before this one, and it is truly amazing that they (henchies) are as powerful as they are, but you know what, what is that doing to hurt you in any way?
Henchies are used for the greater good. For instance, whenever I can't find a team in a mission, I take henchies. No healer in Frost Gate? Alesia. Need another warrior? Sick of waiting? Little Thom or Stephan. I captured Spell Breaker today, all thanks to a whole group of henchmen.
All in all, I don't see why you would want to nerf them, it's not like you can cheat and use them in Team arenas or in CA. I think this is just a stupid thread... Nerf henchies... How would A-Net do that, besides removing them from the game. Also, why would the henchies be IN the game anyways? Think about that one. Did it ever occur to you that A-Net put henchies in the game for people who can't find a group, or LIKE to go alone in missions? You can't do that if you are with a bunch of weak henchmen. So don't you dare start saying "nerf them" because it is simply the dumbest, most naive thing I've ever heard someone say.
Oh, and props to your guildie.
|
|
|
Jan 23, 2006, 11:08 PM // 23:08
|
#60
|
Banned
Join Date: Nov 2005
Location: Asian in Lousiana
Guild: The Endbringers
Profession: R/Me
|
Um, I think some people need to learn what is and how to recognize sarcasm
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:08 PM // 12:08.
|